Audio Accessibility
Designing the audio experience to be usable by players with hearing loss or those playing in sound-sensitive environments, without losing gameplay information.
In games, this means
If an enemy's critical attack is only telegraphed by a sound cue with no visual equivalent, deaf players are at a permanent disadvantage. Subtitles, visual audio indicators (showing sound direction on screen), and mono audio mixing are essential accessibility features.
Tags
Audio
Accessibility
Inclusivity
Related terms