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Audio Cue

A sound that signals an upcoming event, danger, or opportunity, giving players time to react before a visual cue appears or instead of one.

In games, this means

In Left 4 Dead, each special infected has a unique audio cue, the Witch's crying, the Hunter's growl, so experienced players begin reacting before they see the threat. Audio cues reward attentiveness and reduce reliance on screen-watching.

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Audio
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Core Loop