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Tutorial Design

The craft of teaching players game mechanics without making them feel like they are being lectured. Great tutorials are invisible, they feel like play, not instruction.

In games, this means

Super Mario Bros. teaches running and jumping purely through level design in World 1-1, no text, no tooltips. Half-Life 2 introduces gravity gun mechanics through a playful sewer puzzle before combat.

Tags
Tutorial Design
Onboarding
Level Design