Social Proof
The psychological tendency to assume the correct behaviour in ambiguous situations is whatever other people are doing.
In games, this means
Showing player counts ('12,400 players online'), review scores, achievement completion percentages, or displaying what the most popular build is all leverage social proof. 'Most popular' labels on shop items increase conversion. Leaderboards showing friends ahead of you trigger competitive social proof more powerfully than global rankings.
Tags
Psychology
Monetization
UI Patterns