Playtesting
The process of having real players play a game to observe behavior, gather feedback, and identify issues that internal teams are too familiar with to notice.
In games, this means
Developers suffer from the 'curse of knowledge', they know the game too well to experience it as a new player. First-time playtests regularly surface critical issues (confusing controls, invisible mechanics, unintended loops) invisible to the team.
Tags
UX Research
Process
Onboarding