Motion Sickness / Simulator Sickness
A form of nausea triggered by mismatches between visual motion and physical sensation in games, most common in first-person and VR titles.
In games, this means
Low FOV, high motion blur, intense camera bob, and uncapped frame rates are common triggers. Accessibility options to reduce head bob, motion blur, and adjust FOV are essential. VR titles require additional comfort modes like vignetting during locomotion.
Tags
Accessibility
Settings
Performance